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    (2 EA) LIME CHEVRONS AND DOTS
    Enjoy the stylish convenience of this all-in-one book. It provides space for lesson plans as well as records of attendance and grades for 40 weeks of school. It also includes a student roster, a birthday chart, seating chart suggestions, and monthly planning calendars. 8.5 x 11. 160 pages. All grades. Spiral-bound. Sold as a pack of 2 identical books.
    • A stylish record book and lesson planner all in one
    • Records grades and attendance for 40 weeks of school
    • Includes a student roster, a birthday chart, seating chart suggestions, and monthly planning calendars
    NON-RETURNABLE: This item is non-returnable
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    TCR23842
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    GRADE 2 STEAM DESIGN RESO URCE BOOK
    Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons! Perfect for Makerspace!

    This second grade teacher resource book includes:
    *A year's worth of teacher lesson plans
    *STEAM design challenges that turn elementary students into inventors
    *Easy-to-follow lesson format (with standards identified for each lesson)
    *Classroom-tested lessons
    The STEAM Design Challenges in this book follow engineering practices to teach students in Grade 2 to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.

    These engaging STEAM lessons:
    *Integrate the Next Generation Science Standards and national standards from other disciplines
    *Enhance learning across various disciplines
    *Facilitate students in collaborating to solve real-world scenarios
    *Promote critical thinking, analytical thinking, and reflective thinking
    *Incorporate the Five Es Instructional Model (engage, explore, explain, elaborate, evaluate)
    *Are classroom tested
    *Engineering Design Process
    The lessons in this book are intended to support the engineering design process in which teachers become a facilitator by encouraging and guiding students to work as a team to find a creative solution to a real-world problem without providing step-by-step instructions. Students are inspired to act as scientists and engineers through the use of sketches, diagrams, mathematical relationships, and literacy connections. By creating their very own models and products based on background information from their studies, students are immediately engaged through a meaningful, rewarding lesson.

    More about the lessons
    Each lesson begins by presenting students with a design challenge scenario in order to immediately excite students with a real-world situation that they are on a mission to solve. Students are then given a dilemma, mission, and blueprint design sheet and are asked to collaborate with team members to create several prototypes. Students present their prototypes to their teacher, construct their design, test their design, engage in a class discussion about their design, and then modify their design. Finally, teams create a justification piece in order to sell their new prototype (ex. persuasive letter, video, advertisement etc.).

    About the Authors
    The Steam Dreamers, a group of four classroom teachers, desired to create more interactive learning environments and science classrooms through student-centered problem-solving lessons. They created this collection of cross-curricular design challenge lessons to provide teachers and students with real-world scenarios that are driven by core learning standards and enriched through the inclusion of literacy and the arts. Read more about the authors.
    • Fun and engaging STEAM lessons promote analytical and reflective thinking
    • 152 pages; Authors: Michelle Powers, Teri Barenborg, Tari Sexton, and Lauren Monroe
    • Grade 2 includes a year's worth of lessons!
    NON-RETURNABLE: This item is non-returnable
    Log in for Price
    CTP8209
    Qty
    GRADE 4 STEAM DESIGN RESO URCE BOOK
    Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons! Perfect for Makerspace!

    This fourth grade teacher resource book includes:
    *A year's worth of teacher lesson plans
    *STEAM design challenges that turn elementary students into inventors
    *Easy-to-follow lesson format (with standards identified for each lesson)
    *Classroom-tested lessons
    The STEAM Design Challenges in this book follow engineering practices to teach students in Grade 4 to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.

    These engaging STEAM lessons:
    *Integrate the Next Generation Science Standards and national standards from other disciplines
    *Enhance learning across various disciplines
    *Facilitate students in collaborating to solve real-world scenarios
    *Promote critical thinking, analytical thinking, and reflective thinking
    *Incorporate the Five Es Instructional Model (engage, explore, explain, elaborate, evaluate)
    *Are classroom tested
    *Engineering Design Process
    The lessons in this book are intended to support the engineering design process in which teachers become a facilitator by encouraging and guiding students to work as a team to find a creative solution to a real-world problem without providing step-by-step instructions. Students are inspired to act as scientists and engineers through the use of sketches, diagrams, mathematical relationships, and literacy connections. By creating their very own models and products based on background information from their studies, students are immediately engaged through a meaningful, rewarding lesson.

    More about the lessons
    Each lesson begins by presenting students with a design challenge scenario in order to immediately excite students with a real-world situation that they are on a mission to solve. Students are then given a dilemma, mission, and blueprint design sheet and are asked to collaborate with team members to create several prototypes. Students present their prototypes to their teacher, construct their design, test their design, engage in a class discussion about their design, and then modify their design. Finally, teams create a justification piece in order to sell their new prototype (ex. persuasive letter, video, advertisement etc.).

    About the Authors
    The Steam Dreamers, a group of four classroom teachers, desired to create more interactive learning environments and science classrooms through student-centered problem-solving lessons. They created this collection of cross-curricular design challenge lessons to provide teachers and students with real-world scenarios that are driven by core learning standards and enriched through the inclusion of literacy and the arts. Read more about the authors.
    • Fun and engaging STEAM lessons promote analytical and reflective thinking
    • 152 pages; Authors: Michelle Powers, Teri Barenborg, Tari Sexton, and Lauren Monroe
    • Gr 4., includes a year's worth of lessons!
    • 152 pages; Authors: Michelle Powers, Teri Barenborg, Tari Sexton, and Lauren Monroe
    NON-RETURNABLE: This item is non-returnable
    Log in for Price
    CTP8211
    Qty
    GRADE 5 STEAM DESIGN RESO URCE BOOK
    Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons! Perfect for Makerspace!

    This fifth grade teacher resource book includes:
    *A year's worth of teacher lesson plans
    *STEAM design challenges that turn elementary students into inventors
    *Easy-to-follow lesson format (with standards identified for each lesson)
    *Classroom-tested lessons
    The STEAM Design Challenges in this book follow engineering practices to teach students in Grade 5 to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.

    These engaging STEAM lessons:
    *Integrate the Next Generation Science Standards and national standards from other disciplines
    *Enhance learning across various disciplines
    *Facilitate students in collaborating to solve real-world scenarios
    *Promote critical thinking, analytical thinking, and reflective thinking
    *Incorporate the Five Es Instructional Model (engage, explore, explain, elaborate, evaluate)
    *Are classroom tested
    *Engineering Design Process
    The lessons in this book are intended to support the engineering design process in which teachers become a facilitator by encouraging and guiding students to work as a team to find a creative solution to a real-world problem without providing step-by-step instructions. Students are inspired to act as scientists and engineers through the use of sketches, diagrams, mathematical relationships, and literacy connections. By creating their very own models and products based on background information from their studies, students are immediately engaged through a meaningful, rewarding lesson.

    More about the lessons
    Each lesson begins by presenting students with a design challenge scenario in order to immediately excite students with a real-world situation that they are on a mission to solve. Students are then given a dilemma, mission, and blueprint design sheet and are asked to collaborate with team members to create several prototypes. Students present their prototypes to their teacher, construct their design, test their design, engage in a class discussion about their design, and then modify their design. Finally, teams create a justification piece in order to sell their new prototype (ex. persuasive letter, video, advertisement etc.).

    About the Authors
    The Steam Dreamers, a group of four classroom teachers, desired to create more interactive learning environments and science classrooms through student-centered problem-solving lessons. They created this collection of cross-curricular design challenge lessons to provide teachers and students with real-world scenarios that are driven by core learning standards and enriched through the inclusion of literacy and the arts. Read more about the authors.
    • Fun and engaging STEAM lessons promote analytical and reflective thinking
    • 152 pages; Authors: Michelle Powers, Teri Barenborg, Tari Sexton, and Lauren Monroe
    • Gr 5., includes a year's worth of lessons!
    • 152 pages; Authors: Michelle Powers, Teri Barenborg, Tari Sexton, and Lauren Monroe
    NON-RETURNABLE: This item is non-returnable
    Log in for Price
    CTP8212
    Qty
    LITERATURE CENTER
    Ideal for organizing readers in the classroom. Books can be arranged based on targeted reading levels, subjects, themes, authors, etc. Each slot measures 10-1/2H x 1-3/4W x 12D. Recycled and recyclable.
    • Easy to assemble!
    • Great way to keep your classroom organized and running smoothly
    • Recyclable
    • Made from recycled materials!
    NON-RETURNABLE: This item is non-returnable
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    PAC001315
    Qty
    Classroom Keepers Folder Holder Assortment
    Assorted - 4 / Set
    • Sturdy corrugated boxes are ideal for storing, protecting and organizing classroom material
    • Long angle cut reveals files at a glance
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    PAC001328
    Qty
    DRAWERS,ORGANIZER,6PC,AST
    Add these six assorted colored drawers to the 6-Shelf Organizer to store art and classroom supplies. Drawers inside dimensions are 2-1/4H x 10-1/4W x 12-1/2D and colors include Blue, Yellow, Red, Orange, Purple and Green. Recycled and recyclable.
    • Easy to assemble!
    • Great way to keep your classroom organized and running smoothly
    • Recycled and recyclable
    • Drawers measure 2.5H x 10.25W x 13.25D
    Log in for Price
    PAC001313
    Qty
    Classroom Keepers Classroom Keeper's Corrugated Book Shelf
    3 Tier(s) - 17" Height x 20" Width x 10" Depth - Sturdy, Corrugated - 70% Recycled - Glossy - Blue - 1 Each
    • Perfect for displaying and storing books, DVDs, magazines and more
    • 3-tiered book shelf includes a large space in back to hold oversized books
    Log in for Price
    PAC001329
    Qty
    10 SHELF ORGANIZER
    The Classroom Keepers® 10-Shelf Organizer is perfect for any storage need in your classroom, home or office. This sturdy corrugate organizer is great for storing paper, books, folders and more. Each shelf slot measures 3H x 10W x 12-1/2D. Available in Red. Recycled and recyclable.
    • Perfect for storing paper, books, folders and more in your classroom, home or office
    • 10 horizontal shelves each measure 3H x 10W x 12.5D
    • Easy to assemble - instructions included
    • Made from sturdy corrugate
    • Recycled and recyclable
    NON-RETURNABLE: This item is non-returnable
    Log in for Price
    PAC001314
    Qty
    Classroom Keepers Management Center
    4 Compartment(s) - 4 Shelf(ves) - 2 Drawer(s) - Drawer Size : 3.50" x 4.88" - 12.4" Height x 13.5" Width x 12.4" Depth - 80% Recycled - Blue - 1 Each
    • Corrugated storage unit ideal for classroom centers
    • Features one vertical shelf (2" x 12" x 11-5/8") perfect for storing binders and folders
    Log in for Price
    PAC001331
    Qty

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